Thursday, 31 May 2018

Final Project Journal 3

May 31

  Today I spent class creating my main character's sprite sheet. I'm almost done, but I think I might have to make some adjustments to my timeline and game so that I'm able to complete the projects in time.
  Instead of creating 3 levels, I am thinking of making only 2 levels, or having the first level be an "introduction", so it'll be very simple. I haven't encountered any other difficulties except for time shortage today.

i didn't use many tutorials today, but I looked at many reference images in google, by typing in pixel art. The only tutorial I used was:
https://pyrogoth.deviantart.com/art/Tutorial-50x50-pixel-doll-step-by-step-324216932

Wednesday, 30 May 2018

Final Project Journal 2

May 29

Today I continued with my next plan, to start drawing the sprites and images of my game.
I didn't have any computer or program related issues, but I was a little stuck on the character's
appearance.
I used these video tutorials and reference images:

https://www.youtube.com/watch?v=5ZlEHglOVws&t=203s
https://www.youtube.com/watch?v=o_IWUxd1ps4
https://www.youtube.com/watch?v=8x1dh3TDnss
https://i.pinimg.com/originals/29/e6/e4/29e6e412e9808f383abffd03917e58bf.jpg
https://www.fiverr.com/boochu/draw-a-pixel-chibi-for-you-in-anime-style

Next class, I'll continue on with the animation and visual aspect of my game.

Friday, 25 May 2018

Final Project Journal 1

May 25

  Today I completed steps 1 and 2 of my proposal which were to come up with the story, characters, lgameplay and other components of the game. All of the information is written in the proposal.
  I haven't made any changes to my initial timeline, and will continue with step 3 ( creating the sprites and images) next class.
  I didn't experience any issues or used any videos or tutorials yet, because I haven't actually begun the process of creating the game, but I gave a quick look at the following links:
https://www.youtube.com/watch?v=GECdvBzkaCs
https://www.youtube.com/watch?v=0boZofzJfME
https://www.youtube.com/watch?v=o_IWUxd1ps4
https://www.youtube.com/watch?v=5ZlEHglOVws&t=24s

Final Project Proposal

I wanted to create a pixel game in the software of Game-Maker that involves both pixel animation, coding, and scripting a story.

Software:
Photoshop, Blender (possibly), and Game-Maker

Main Steps:
1. Think of the plot, sprites, settings, and game play (1)
2. Plot how the levels will look like (same day as step 1)
3. Create settings and character in Photoshop (3)
4. Coding (3)
5. Finalise the project and mesh everything into an elaborate game (1)

Resources I intend to use:
Youtube tutorials, such as:
https://www.youtube.com/watch?v=GECdvBzkaCs
https://www.youtube.com/watch?v=0boZofzJfME
https://www.youtube.com/watch?v=o_IWUxd1ps4

Game Idea:

Sam lives in a world where people finally have the technology to control dreams, and many find themselves lost in these incredible alternate realities.
But people begin to have peculiar dreams, and begin to die.
Sam, who also experiences one of these dreams but is able to escape, finds that he/she can go back and forth from dreams to reality and once inside he/she is able to find the cause of the deaths and the "things" which are causing them.
End:
He/she is able to trace the deaths back to a woman who was in control of a medicine factory. She was making certain pills have fragments of "leerus", which is similar to a virus, but instead manifests your head.

Gameplay:
Killing leerus (opponents)
Searching and removing pieces of their fragment from your mind.
A shooting maze game.

Levels: 3
1st- sunset setting
2nd- house setting
3rd- ocean setting (or night?)

Characters:

-Sam (player) {Gender unknown}
-Death of random characters seen by player in phone
-Leerus (enemies in game)
-Woman (medicine factory)



Friday, 11 May 2018

GameMaker - Asteroids - Part C

https://drive.google.com/open?id=1a3obAcy9ABTauTIO3Apxqsvak53eC9Yz

I had some difficulty with the speed of animation for the light I added to the background, but at the end I was able to make it slower by adding the step event, and writing the code: image_speed = 0.3

The changes I made were mostly made on the design, such as the glow on the background and stars, spaceship concept and background. Of course, there was some code I had to make in order for these new objects to work, which were the step and draw events.

Thursday, 3 May 2018

GameMaker - Asteroids - Part B

https://drive.google.com/open?id=1lmUIHFR7GNfQZIhMnI5uhZZAHBJhKeu5

I didn't face any major problems during this part of the assignment. But a small issue I had was creating the code for spawning, which had a typo, but I fixed that after re watching that section of the video once again.


Final project journal 10

June 18   On this last class I added the finishing touches to do game, and wrapped the project. Like other days I continued following the...